CYBERPUNK 2077
Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red, and published by CD Projekt, and based on Mike Pondsmith's Cyberpunk tabletop game series. The plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe. The player assumes the role of V (voiced by Gavin Drea or Cherami Leigh), a mercenary who accidentally gets imbued with a cybernetic "bio-chip" containing an engram of legendary rockstar and terrorist Johnny Silverhand (voiced by Keanu Reeves). As Johnny’s behaviour and memories begin overwriting V’s own, the two must work together to separate from each other and save V's life. The game's development began following the release of The Witcher 3: Wild Hunt – Blood and Wine (2016). The game was developed by a team of around 500 people using the REDengine 4 game engine. CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves had a starring role. The original score was led by Marcin Przybyłowicz, and featured the contributions of several licensed artists. After years of anticipation, CD Projekt released Cyberpunk 2077 for PlayStation 4, Google Stadia, Microsoft Windows, and Xbox One on 10 December 2020, followed by PlayStation 5 and Xbox Series X/S on 15 February 2022.
Cyberpunk 2077 is an action role-playing game[1] played from a first-person perspective as V,[2] a mercenary whose voice,[3] face, hairstyle, body type and modifications, background, and clothing are customisable. There are also five attributes (Body, Intelligence, Reflexes, Technical ability, and Cool) that can be customized to suit the player's gameplay style. The gameplay is flexible: the three primary play styles are Netrunner (hacking), Engineer (machinery), and Solo (combat). V has a number of maneuvers to reposition in combat, including sprinting, taking cover, double-jumping, and sliding;[4][5] many of these abilities can be unlocked or upgraded through cyberware implants installed by a "ripperdoc".[6] Weapon use increases accuracy and reloading speed, which are reflected in character animations.[7] Equipment, such as weapons and armor, is governed by a coloured tier system[8] and is split into melee and ranged options. Melee strikes can be dealt with close-combat weapons.[9][10] There are three types of ranged weapons, all of which can be customised and modified—Power (with ricocheting bullets), Tech (which penetrates walls and enemies), and Smart (with homing bullets, only usable with specific cyberware).[11][12] The game has four types of damage that can be inflicted and resisted—Physical, Thermal, Electric, and Toxic.[13][14][15] The game can be completed without killing anyone (not including robots),[16] with non-lethal options for weapons and cyberware.[17]